Friday, June 22, 2007

Journal #3

Real-Life Migrants on the MUVE

By: Ross Perkins and Kathy Arreguin

This article talks about using a network 3D environment inside the classroom. It motivates students in learning about any particular subject by providing them with a new exciting way of completing an assignment. One problem that many teachers encounter in the classroom is getting the students interested and excited about certain assignments. By providing students with this new concept called MUVE, it gives them the freedom of creating a project that teaches them about team management, visual design and other types of skills.

1. How is this program more beneficial to students, than the old traditional approach?

First of all, I think this program will help motivate students who have trouble finding interest in wanting to learn. Furthermore, they learn a lot more than doing research on a certain topic and then having to write a report about it. By using this program they're learning not only about the topic but they also learn how to create images, type, interact with other students, and more importantly work with a computer.

2. By using these computer programs would it cause teachers and students to communicate less?

No, I don't think so, on the contrary, it might strengthen the relationship of teacher and student. Usually when students are interested about completing an assignment it makes the teacher's job a lot easier; moreover, it creates a bond between teacher and student when they are both interested in the same thing, which in this case would be MUVE.

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